The Pit

To see a full list of available Raids, go here.

 

The ‘’’Rancor Raid’’’ is a 4-staged Raid that has you facing off against 2 bosses-the Gamorrean Captain and The Rancor.

==1stStage==

 In the 1st stage, you face off against three opponents: The

===Opponents===

'''Notes: These are for the Tier 7 Heroic Raid, which requires 7 star characters to compete. '''

====Gamorrean Captain====

*1st Ability, Mighty Thrust: Deal Physical damage to target enemy, plus bonus damage equal to 20% of their Max Health. If the target had 50% Health or more, also call an ally to Assist. This attack can't be Evaded.

*2nd Ability, Rally the Guards: Call all Gamorrean allies to Assist, then summon up to two Gamorrean allies to the battle. This ability is on cooldown when the battle begins

*3rd Ability, Bestial Roar: All allies gain 30% Turn Meter and Offense Up for 3 turns, and other allies recover 30% of their Max Health.

*4th Ability, Kill Order: Deathmark target enemy for 5 turns. This effect can't be Resisted. (Deathmarked targets must be attacked if able, and whenever they are damaged by an attack, they take bonus damage equal to 50% of their Max Health. If the target is defeated while still Deathmarked, they can't be Revived.)

<p class="MsoNoSpacing">*5th Ability, Pit Fighter: <span lang="EN" style="font-size:10.5pt;font-family: "Helvetica",sans-serif;color:#1E3948;mso-ansi-language:EN">This unit has +50% Tenacity while it isn't Toppled.

<p class="MsoNoSpacing">*6th Ability,  Fearsome Foe II: <span lang="EN" style="font-size:10.5pt;font-family:"Helvetica",sans-serif;color:#1E3948; mso-ansi-language:EN">As long as this unit isn't Toppled, it has +1 Bonus Action and gains 5% Turn Meter whenever it takes damage. In addition, it takes reduced damage from Percent Health damage effects, its Turn Meter gain effects can't be prevented, and it's immune to Stun, Shock, Ability Block, Health Down, Cooldown increase, and massive damage effects.

Fearsome Foe begins a countdown when the encounter begins. When it completes, all enemies will become Enraged until the end of the encounter.

<p class="MsoNoSpacing">====Gamorrean Brute====

<p class="MsoNoSpacing">'''*1st Ability, Heavy Chop: Deal Physical damage to target enemy and inflict Heal Immunity for 2 turns. (Target is unable to be Healed for the duration of the affect time)'''

<p class="MsoNoSpacing">*2nd Ability, Head Splitter: <span lang="EN" style="font-size:10.5pt;font-family: "Helvetica",sans-serif;color:#1E3948;mso-ansi-language:EN">Deal Physical damage to target enemy and inflict Buff Immunity and Ability Block for 2 turns.

<p class="MsoNoSpacing">*3rd Ability, Impede: <span lang="EN" style="font-size:10.5pt;font-family:"Helvetica",sans-serif; color:#1E3948;mso-ansi-language:EN">Gamorrean Brute Taunts, gains Defense Up for 2 turns, and gains 70% Turn Meter.

<p class="MsoNoSpacing">====Gamorrean Guard====

<p class="MsoNoSpacing">'''*1st Ability, Hack and Slash: Deal physical damage to a target enemy and inflict 2 DoTs for 3 turns. (Can be Evaded, Dodged, Countered, and Resisted)'''

<p class="MsoNoSpacing">'''*2nd Ability, Muscle In: Gamorrean Guard Taunts and gains Retribution for 2 turns. (can Automatically Counter all attacks done to him, and all Allies are Forced to Fire on him)'''

<p class="MsoNoSpacing">'''*3rd Ability, Punch Through: Deal Physical damage to target enemy and Expose for 2 turns. (if attacked, Exposed targets take a significant increased amount of damage)'''

<p class="MsoNoSpacing">==2ndStage==

<p class="MsoNoSpacing"> 

<p class="MsoNoSpacing">==3rdstage==

<p class="MsoNoSpacing">==4th stage==